A downloadable game for Windows

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You’re not fixing the system, you’re part of it.


TRAILER  |  GAMEPLAY  |  DEV LOG PLAYLIST


DESCRIPTION:

> In a corrupted digital space where every reboot promises “a better version,” you pilot a modular ship built from fragments of past iterations. > Each connection, weapon, and module is part of the broken code trying to repair itself.


GAMEPLAY:

> You build and pilot your ship, connecting modules, weapons, and boosters, fighting through procedural waves of corrupted enemies born from failed updates. 
> Each encounter tests both reflexes and configuration strategy as every module can take damage, detach, or overload.

> Can you escape the loop, or will you just become another line of code in the next patch?


CONTROLS:

> SELECT / FIRE: LMB
> ROTATE MODULE:RMB
> MIRROR MODULEHOLD RMB
> MOVE +X (FORWARD):W
> MOVE -X (BACKWARDS):S
> MOVE +Y (RIGHT):D
> MOVE -Y (LEFT):A
> BOOST / DASHSPACEBAR


DISCLAIMER:

Patch 1.0.∞ is a modular game built in Unreal Engine 5 for the Epic MegaJam 2025 in just 7 days, by only one developer. For now, there is no SAVE SYSTEM and there may be unknown bugs. If you encounter any problem, bug or just have any ideas for the future please contact me. (e-mail below)


CONTACT:

> E-MAIL: contact@multicoregames.org


Download

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Click download now to get access to the following files:

Patch v1.0.∞ 517 MB

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